Pearl Harbor
did not match 500 preorders within 2 years and 6 months.
But as a bonus
to subscribers of UGG's OLD house magazine Command & Strategy Pearl Harbor will publish
within the mag as collectible full quality boardgame.
Command & Strategy will be discontinued. The last installment of UGG’s Pearl Harbor will be published in Vae Victis International #1.
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- Empires of Apocalypse part IV.
The Pacific Theatre of Operations in WWII.
- Pearl Harbor features the "China Incident",
a limited war of Japan against China, which eventually develops
into a full scale war. Step by step the diplomatic relations
between Japan and the USA worsen. This first leads to diplomatic
and economical pressure of the USA against Japan. Finally Japan
opens the struggle for a Pacific Empire of the Rising Sun with
its surprise attack on Pearl Harbor.
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- Scenarios:
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- September 1939
- Since July 1937 a war between
Japan and China rages unlike in Europe a mere partisan and guerilla
war. Will the USSR interfere? Will Japan go for the Pacific,
or wage a full scale war against China? Or will Japan help the
Axis in wearing down the USSR?
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- June 1941
- The Axis has assaulted the USSR
in the ETO. Will Japan join in or stick to its non aggression
pact with the USSR? Japan and the USSR have more time to prepare
for the inevitable war against each other. Will Japan operate
even better than historical? Or will the USA be able to repel
the Japanese assaults?
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- Pearl Harbor Dec 1941
- December 7 1941. The Japanese
aircraft carrier elite is on its way for a surprise strike against
the US Naval base Pearl Harbor, Honolulu, Hawaii. Will the US
Navy been crippled for months?
At the same time Japan launches a series of Invasions against
the Philippines, the Netherlands' East Indies and other important
islands.
With this infamous attack Japan wakes the industrial giant USA
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- Each of the scenarios can be
used as a starting point for a full PTO game till 1945. Pearl
Harbor uses the same system as its predecessors Morsecode..._,
Triumph & Fall of the Desert Fox, and Cold Days in Hell.
Together with these ETO games Pearl Harbor can be combined
into a true MEGA game of WWII.
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- Standard features:
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- Unit Scale: Corps
Time Scale: 1 turn = 1 month
Map Scale: 1 hex = 50 miles
Playing time: 40+ hours
Number of players: 1 to five
Complexity: 6 out of 8
Solitaire Suitability: 4 out of 8
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- Game Designer: Udo Grebe
Developers: Andreas Bertram, Dirk Blech.
Map Art: Christian Specht.
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