16 Card Design Challenge
& Strategy unleashes "The 16-Card Design Challenge."
Can you design a game for Command & Strategy? To qualify
for this challenge, your game may only include 16 cards (45x70mm,
four color, back-printed), up to six dice, and no more than
three pages of rules. The game must be on a historical subject
(and if you created a very nice game but can't think of a
subjuect, let us know and we help you). If your design is
good enough it might one day appear in Command & Strategy
and earn you a lifetime subscription!
out in issue #4 will be Comrade Koba - The Stalinist Survival
Game. Then, in issue #5 comes Wings over Arras. Your game
may be hot on Wings's heels.
ground-breaking game is ready to be unleashed on the unsuspecing
public, send an e-mail to CSEditorATTugg.de and tell us about
it. (Please do not send us piles of Word Perfect files before
we ask for them.) Any other questions should also be sent
to the editor of C&S.
have several interesting 16-card games lurking in the wings,
among them games on Spartacus' Revolt, the Spanish Armada,
the race for the South Pole and the Battle of Little Big Horn.