Decision In Normandy The Battle For France, June & July 1944 from MMP
Description: Scaled at mostly regimental level, 4 kilometers a hex and with 4 days per turn, Decision in Normandy covers the period from the D-Day landings until the successful breakout from Normandy in late July of 1944. Using a highly interactive game turn sequence with multiple movement and combat phases and reserve use, a firepower based CRT, and the use of situational morale states, Decision in Normandy offers a unique look at this very famous moment in World War Two.
It is all here – armor effects, breakthroughs, desperate defenses, naval gunfire, air power, artillery support, extensive England to beachhead subroutines, and more. All in a seamless game system that still focuses on playability and elegance. Decision in Normandy was originally published in 1981 by Epoch games of Japan. Sequence of Play German Player Turn:
Allied Player Turn: The Allied Player Turn is similar to the German Player Turn, but replaces the Weather phase with Naval Gunfire and Air Attacks. Components: Solitaire rating: Excellent Designer: Ginichiro Suzuki
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