Barren Victory II
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- Barren Victory II
The return of a classic.
- The time for maneuver is past.
For weeks, Union and Confederate armies have played cat and mouse
in the mountains of North Georgia, vying for the prize of Chattanooga.
Union Major General William S. Rosecrans Army of the Cumberland
feinted north, swung south, and leveraged the Confederate Army
of Tennessee, with General Braxton Bragg at its head, out of
the city.
- But Bragg is not yet defeated.
Rosecrans, sure of success, has divided his forces and plunged
headlong into pursuing a beaten foe, intent on catching the enemy
before he retires behind the next mountain range and has to be
out-maneuvered all over again. Within Rosecrans dispositions,
Bragg has seen the seeds of his own dazzling opportunity. If
the Confederates can turn and strike before Rosecrans can gather
in his own scattered troops, Rebel fortunes can yet be redeemed.
- In 1991, the Gamers released Barren
Victory, a brigade level game that examined the hard-fought battle
in Georgia. With two maps, the game covered three days of action,
from September 18-20, 1863: full coverage of the battle that
locked 130,000 men in combat and left 35,000 of them casualties.
- In 2007, we return to that battle.
Barren Victory II is a complete re-design of the original game:
new graphics, new order of battle, an expanded map area, and
most importantly, a host of new scenarios. We incorporate the
optional forces that appear in our regimental treatment of this
titanic battle: This Terrible Sound. In addition to expanding
the campaign coverage to include actions from September 17th
to the 21st (Could Bragg have struck earlier? Were the Rebels
remiss in not pursuing immediately on the 21st?) the new map
space allows us to examine one of the campaigns important
might-have-beens: Lieutenant General Leonidas Polks lost
opportunity to strike at a lone Union Corps near Lee &
Gordons Mill on September 13th and 14th, 1863.
- As befits a deluxe version of
this great game, Multi-Man Publishing will be going all out to
make the quality of the components match the quality of the history
and game play. Including in the box will be 4 maps to cover the
entire field of battle, 528 5/8ths inch counters and a full color
rulebook. As the 16th game in the very successful Civil War Brigade
series, old vets of the game system will not be forgotten. The
game will be fully playable with the current CWB series rules
plus a small Exclusive Rules booklet as any other Civil War Brigade
series game can be or, you can use the new and updated
rules set created by Adam Starkweather and David Powell that
covers the unique aspects of the battle of Chickamauga more comprehensively.
You can choose how you wish to play the game.
- Take a look at the map!
- For the time and space challenged,
you too havent been forgotten. Backprinted on two of the
maps will be the old Barren Victory game battlefield. Gamers
will be able to play the most dramatic moments of this great
battle with a game footprint that matches the first version of
the game. Lastly, as an added bonus, Brent Easton will be providing
his talents as a VASSAL programmer to make the computer aid to
this project second to none.
- We at IGS hope this is just the
beginning of a wonderful partnership with The Gamers and look
forward to much more excitement in the future.
- Designer: David Powell
Developer: Adam Starkweather
Graphic Artist: Mark Mahaffey
Rules Writer: Jon Gautier
Vassal Support: Brent Easton
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