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Japan embarked on the Pacific
War for one reason: to seize the oil and metals of the Dutch
East Indies and Malaya. In a daring five-month campaign, Japanese
air, land and naval forces conquered a vast segment of the Earths
surface from its American, British, Dutch and Australian defenders.
Strike South is a Second
World War at Sea series game based on this bold Japanese aggression.
There are 140 long playing pieces, depicting the
major fleet units of both sides: battleships, aircraft carriers,
cruisers and fleet destroyers. There are also 280 square playing
pieces, half the size of the ship pieces, mostly depicting aircraft
but also smaller warships and markers.
The two operational maps
depict the South China Sea and the East Indies, including all
the major ports and airbases. The area covered stretches from
Formosa on the north to Australia on the South. The maps overlap
with that from Eastern Fleet on the west edge, and stretch to
New Guinea on the east.
The tactical map is a generic
blue field of hexagons, used to resolve surface combat. There,
ships maneuver and fight using their gunnery and torpedo factors.
Each player rolls a number of dice according to the ships
capabilities, hitting on a result of 6. Gunnery and torpedo damage
tables give the results: ships can suffer damage to engines,
hull or armament.
Air attacks are resolved
in similar fashion. The combat systems yield results rapidly
but in a historically accurate fashion, giving a good balance
of fun and insight.
Strike South includes 15
scenarios, or game situations, re-creating the battles and campaigns
that took place in these waters. Eight of these are battle
scenarios, useful for learning the combat system or for
a quick game of 30 minutes or less.
The other seven are operational
scenarios. Players form their ships into fleets, and plot their
movement across the operational map. When contact is made between
fleets, play moves to the tactical map to resolve combat. The
scenario instructions give each side a set of specific tasks
that must be accomplished to win the game: launch amphibious
invasions, escort troop convoys, bombard key enemy positions,
or seek and destroy enemy fleets. These tasks are the same ones
given to the admirals on the spot.
Operations include the
last mission of the British battleship Prince of Wales, the Battle
of the Java Sea, the Battle of Sunda Strait, and the Japanese
invasion of the Philippines.
The scenarios give each
player varied and difficult tasks. The Japanese player usually
has more and stronger forces, but is under a very stressful timetable
and has been given a very aggressive set of objectives. The Allied
player faces divided command and weak forces, which must carefully
strike at just the proper moment.
Strike South includes:
Two 32"x22" strategic
maps
11"x17" tactical map
420 game pieces
12-page rulebook
12-page scenario book
2 player aid cards
1 organizational card |