Terrain Effects Chart
Terrain Movement Effect Combat Effect
Terrain Sea Prohibited None
Terrain Forest 2 -1 Arm, +1 other defenders, Air Tacticat Bombardement Factors -1
Terrain Rough 2 +1 defenders, Air Tactical Bombardment Factors -1
Terrain Minor City See other Terrain in Hex See other Terrain in Hex, +1 defenders
Terrain Hexcity 1 -2 Arm, +2 other defenders, defender ignores retreats
Terrain Fortress See other Terrain in Hex -2 Arm, +2 other defenders, defender ignores retreats, Air tactical Bombardment Factors halved
Terrain River Hexside
Clear
+1
1
-1 Attacker
No effect

Land Combat Chart
Die
Roll
Combat Ratio
&lt&lt -5 -4 -3 -2 -1 0 +1 +2 +3 +4 +5 +6 +7 &gt&gt
1 R4-0 R3-0 R3-0 R2-0 R2-0 R2-0 2-1 2-1 2-1 2-2 1-1 1-2 1-2 1-2 0-1R
2 R3-0 3-0 R2-0 2-0 2-1 2-2 2-2 2-2 2-2 1-1 1-2 1-2 0-1R 0-1R 0-2
3 3-0 R2-0 2-0 2-1 2-2 2-2 R1-0 R1-0 R1-1 1-2 1-2 0-1R 0-2 0-2 0-3
4 R2-0 2-0 2-1 2-1 R1-0 R1-0 1-0 1-1 0-1 0-1 0-1R 0-2 0-2 0-3 0-3R
5 2-0 R2-1 R1-0 R1-0 R1-0 1-0 1-1 0-1 0-1 0-1 0-2 0-2 0-2 0-3R 0-3R
6 R1-0 R1-0 1-0 1-0 1-1 1-1 0-1 0-1R 0-2R 0-2R 0-2R 0-3R 0-3R 0-3R 0-4R

Air Combat Result Table
2D6 &lt&lt -6 -5 -4 -3 -2 -1 0 1 2 3 4 5 6 &gt&gt
2 A A A D D D D E E E E E E E E
3 A A A A D D D D D E E E E E E
4 A A A A A A D D D D D E E E
5 A A A A A A A D D D D E E
6 A A A A A D D D D D
7 A A A A A D D D D
8 A A A A D D D
9 A A A A D
10 A A A
11 A A
12

Anti Air Table
Die
Roll
STR
1 2 3 4 5
1
2 1
3 1 1
4 1 1 2
5 1 2 3 3A
6 1 2 3 4A 4D