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The Final Frontier is a
game that simulates mans expansion into the Solar System.
Players represent the global powers; each must build mines and
colonies to tap the resources of the planets and their satellites,
which boost that nations global economy, while ships and
troops are built to protect these interests. Since the events
in the game represent some degree of global politics, players
must limit conflict; otherwise, their interactions may trigger
larger and more aggressive interests in the space program, possibly
leading to war.
Design:
Kerry Anderson
CONTENTS
20 page color rulebook
4 sheets of die-cut
playing counters
10"x17" game map
Cardstock charts & tables
2 six-sided dice, one black and one white
Complexity: Low
Map Scale: 1.00 AU (astronomical unit) [149,600,000 km] per hex
Unit Scale: 1 - 3 ships per counter, 100+ men (1 company) per
ground combat unit
Time Scale: 1 turn = 1-3 months
Players: 2-4
Solitaire Suitability: High
Playing Time: 2-4 hours |