Wacht
am Rhein:
The Battle of the
Bulge,
Wacht am Rhein,
2nd Edition
On 16 December
1944, Hitler's armies suddenly seemed to have regained the insurmountable
skill that had brought them victory after victory in the first
years of the war. Most Americans at the time believed the inevitable
triumph of Allied arms in the war against Germany was at most
only a few weeks away. Yet Hitler was convinced the war could
still be decided in the Reich's favor in the west. For many months,
he and his closest advisors had worked to reorganize and re-equip
the beaten divisions streaming back to Germany on both fronts.
A massive surprise counterattack deceptively code-named
"Wacht am Rhein" (Watch on the Rhine) - against the
weakly held Ardennes sector of the American front was prepared.
WaR2 is a grand-tactical
simulation of that enormous three week battle. The more than
2,200 counters in the game represent every formation, at company
and battalion levels, which fought in the Ardennes, including
US, German, British, French, Canadian and Belgian units. Infantry,
armor, anti-tank, reconnaissance, engineer, assault gun, howitzer,
rocket, parachute, ranger, glider, and headquarters units are
all fully represented in the counter-mix. The four map sections
are an accurate representation of the Ardennes region. Compiled
from the 1944 German staff maps and the 1943-1944 1:50,000 US
Army map series, the area portrayed shows all primary and secondary
roads, trails and other types of terrain in relation to their
suitability for armor and infantry, along with all the towns
and villages that proved to be the bastions of the American defense,
as well as every creek and river that couldn't be crossed by
wheeled vehicles without a bridge.
Players may use
single map sections for the six smaller scenarios. There is also
a campaign game that utilizes all four map sections and portrays
about three weeks of the battle (50 game turns). In that one
the Germans race for the Meuse River, the last hurdle before
the open tank-country leading to the vital port of Antwerp, in
the face of ever increasing concentrations of Allied infantry,
armor and air power. Extensive supply, weather and air power
rules are included.
This new edition
of Wacht am Rhein presents extensive modifications to the combat,
artillery and supply subsystems of the first edition in order
to better depict tactical and operational warfare at this scale.
For example, an "exploitation mode" has been added
in order to allow mechanized units to take advantage of breakthroughs
in the enemy frontline during the combat phase. That exploitation
movement is actually interleaved with the opposing player's movement,
working to completely recreate the fluid and chaotic situation
as it existed during the first week of the fighting. Other changes
include the addition of "vantage points," which function
as high ground, enabling units to spot more effectively for artillery
barrages, as well as "constricted terrain," which accurately
represents the channeling of mobility caused by the steep gullies
and ravines running throughout the Ardennes.
The orders of battle
have also been extensively revamped in order to provide an accurate
and functional depiction of the armies of both sides. All units
of both sides are now deployed in the organizations within which
they actually fought, not the administrative formations that
were, in reality, quickly discarded due to the requirements of
combat.
Retail Price: 161,99 € |
Max. Discount Price: 121,50 € (Prepub) |
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Preis inkl. MwSt, zzgl. Porto in Abhängigkeit von Bestellmenge und Versandadresse. (This sentence must be here for reasons of german bureaucracy.)
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